DEVELOPMENT PROJECTS

Maisy Mouse AR

This is an augmented reality scavenger hunt and playroom for Maisy's Pop-up Playhouse by Lucy Cousins made using Unity and Vuforia.

Year: 2016
Client: CMU
Duration: 2 Months
Demos: CMU Design Showcase

About this project

I took a beloved childhood book and thought about how I could give it new life through adding new stories in augmented reality. The application has two parts: the scavenger hunt and the AR playroom.


Scavenger Hunt

The scavenger hunt portion of the application gives users hints and asks them to find and click on different items throughout Maisy's house. To create this, I created Vuforia image targets of items throughout the pop-up book and created corresponding After Effects animations that are played when the image target is in view.

I’m something that is often round, But I’m not a pizza base, I have hands but don’t have fingers, And have numbers on my face



This is something found throughout the house, Of that you can be very certain, Made of glass so you can see through it, But this one is covered by a curtain



If you want to be a pirate, You will need this without fail, So that you can travel around, You need something you can sail



This is where items can be stored, So your bedroom’s not a mess, It’s also where things get hung up, Like shirts, jackets or a dress


Playroom

For the playroom, I surveyed many of Cousins’s books and created different scenes for Maisy and her friends to play in. The purpose of this was to link the many of Cousins’s books to the pop-up books so that users get excited about reading the books and apply what they read about to their playtime. I also created an AR marker for Maisy and one for her friend. By tapping on Maisy, users can cycle between the scene. When this happens, both Maisy and her friends’ costumes change to fit the scene.




CMU Design Showcase